SIV 1.1 released

I am proud to present a new version of SIV, the stereoscopic image viewer for Linux I published on MyGNU.de. It should be compilable also on MacOS and Windows, but I have never tested this. SIV is  capable of displaying JPS stereo images and MPO stereo images in different stereo modes. It is tested in fullscreen/windowed mode with anaglyphic and quad buffered stereo mode. Different output devices I tested were my Vuzix VR920 and relevator shutter glasses  on Nvidia Quadro FX 350M and FX 3700.

siv-1.1_screenshot

siv-1.1 the stereoscopic image viewer

Key Features

  • support for side by side JPS stereo images
  • support for MPO stereo images (used by Fujifilm Finepix Real 3D cameras)
  • many display modes, including quad buffered stereo
  • headtracking support for the Vuzix VR920 HMD (driver available on mygnu.de)
  • black-white and sepia filter
  • controls for gamma, brightness, contrast and parallax
  • on screen display

Basic usage
You may supply one or multiple .jps or .mpo files at the command line.  I.e.  siv *.jps will display all JPS files in the current folder. Once the first image of the list is being displayed you may use CURSOR_UP/DOWN or the mouse wheel to select a different image for being displayed. You can enable/disable the slideshow mode by pressing the [Enter] key. When displaying an image the filename of the image is displayed in the lower left corner for a few seconds. Using the number keys one may select different ways to zoom/navigate in the image. In VR920 mode or normal trackball mode use the right mouse button together with mouse movements to zoom the image. You can use the middle mouse button together with movements to pan the image. While displaying an image you may alter gamma, brightness, contrast and parallax for the best viewing experience. Some images may look better in black-white or sepia mode. By pressing the [t] key you may toggle these filters. The filters and controls use shaders on the GPU, so if you experience problems with these options you may disable them with the –disable-shaders commandline switch. At present the shader code is only tested on Nvidia hardware. If you have tested it on Intel/ATI please leave a comment.

Important keybindings are:

+/- increase/decrease parallax
HOME/END display first/last image
UP/DOWN display next/previous image
SHIFT+UP/DOWN jump 10 images forward/backward
F1/F2 decrease/increase brightness
F3/F4 decrease/increase contrast
F5/F6 decrease/increase gamma
F5/F6 decrease/increase slideshow delay
t toggle filter (normal/bw/sepia)
[Enter] toggle slideshow on/off
h Help

Press h to get the full list of keybindings.

Headtracking
If you want to try out the VR920 headtracking, enable the headtracking support with the “–vr920” option. You may want to specify the distance to the image with the “-d” option. Values between 0.25 and 0.5 seem to have a nice effect when using the headtracking. When headtracking is active you may press [z] to set the zero view so that with your current head position you will see the center of the image. If you want to manipulate the view manually press the left or mittle mouse button as described above and move the mouse. The “-m” and “-p” options allow to set IP-address and port for the connection to the headtracking driver.

Commandline Usage

siv [options] stereofile(s)

Options:
–CullDrawThreadPerContext                 Select CullDrawThreadPerContext
threading model for viewer.
–CullThreadPerCameraDrawThreadPerContext  Select
CullThreadPerCameraDrawThreadPerCo-
ntext threading model for viewer.
–DrawThreadPerContext                     Select DrawThreadPerContext
threading model for viewer.
–SingleThreaded                           Select SingleThreaded threading
model for viewer.
–accum-rgb                                Request a rgb accumulator buffer
visual
–accum-rgba                               Request a rgb accumulator buffer
visual
–cc                                       Request use of compile contexts and
threads
–clear-color <color>                      Set the background color of the
viewer in the form “r,g,b[,a]”.
–disable-shaders                          disable shaders for unsupported
graphics boards
–display <type>                           MONITOR | POWERWALL |
REALITY_CENTER |
HEAD_MOUNTED_DISPLAY
–filter=[bw|sepia]                        enable filter on startup
–rgba                                     Request a RGBA color buffer visual
–samples <num>                            Request a multisample visual
–screen <num>                             Set the screen to use when multiple
screens are present.
–serialize-draw <mode>                    OFF | ON – set the serialization of
draw dispatch
–stencil                                  Request a stencil buffer visual
–stereo                                   Use default stereo mode which is
QUAD_BUFFER if not overriden by
environmental variable
–stereo <mode>                            ANAGLYPHIC | QUAD_BUFFER |
HORIZONTAL_SPLIT | VERTICAL_SPLIT |
LEFT_EYE | RIGHT_EYE |
HORIZONTAL_INTERLACE |
VERTICAL_INTERLACE | CHECKERBOARD |
ON | OFF
–vr920                                    enable headtracking support for the
vuzix vr920 hmd
–window <x y w h>                         Set the position (x,y) and size
(w,h) of the viewer window.
-O <option_string>                         Provide an option string to
reader/writers used to load
databases
-d                                         distance (values between 0.0 and
1.0 are senseful)
-e <extension>                             Load the plugin associated with
handling files with specified
extension
-h or –help                               Display this information
-l <library>                               Load the plugin
-m                                         non default multicast ip
-p                                         non default multicast port
-s                                         start in slideshow mode
-t                                         delay for slideshow mode, defaults
to 15 sec

You may notice that most of the options come from osgViewer, which is the base class for the viewer. This gives the advantage, that one can use the “normal” osgViewer controls such as flying around the scene. Try to press [f] for toggling fullscreen mode or press [s] for toggling the onscreen stats (fps, etc.) display.

Download      

I decided to publish the viewer under the creative common noncommercial license. Make sure you have the OpenSceneGraph library installed before trying to compile or run the viewer. You may download the full source (Eclipse Project) from here: SIV-1.1 source (4691 downloads ) or an x86_64 binary from here: SIV-1.1 x86_64 binary (4920 downloads ) . More binary formats may be available in the future. Fore the x86_64 binary you’ll need OpenSceneGraph-2.8.2.
Binaries of the OpenSceneGraph library for most linux distributions can be downloaded from www.openscenegraph.org.  On gentoo one can just emerge openscenegraph.

Building from source
For building from source unpack the zip and cd to siv/Release and run make.

Possible Problems
As default SIV starts in fullscreen quad buffered stereo mode. Thus if your graphics hardware does not support this mode, the viewer will exit with the following error:

Error: Not able to create requested visual.
GraphicsWindow has not been created successfully.
Viewer::realize() – failed to set up any windows

In this case try anaglyphic mode or the apropiate 3D mode for your hardware (see the –stereo option). For instructions on how to get the xserver to work in stereoscopic mode see: Vuzix VR920 with Linux and active 3D stereo

History
SIV-1.1
-support for the new MPO file format
-black-white and sepia filter
-controls for gamma, brightness, contrast and parallax
-improved OSD
-manual controls in vr920 headtracking mode

SIV-1.0
-slideshow mode
-vr920 headtracking

SIV – first version
-initial realease with support for jps files, quad buffered stereo and various other display modes

Footnote
If you like the viewer, feel free to link to www.mygnu.de. To request commercial licenses contact us at info(at)mygnu.de. Well, if you just want to support our work on MyGNU.de use the donate button 😉

have fun, enjoy the 3rd dimension and have a merry Christmas

Jürgen

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New version of SIV – the Stereoscopic Image Viewer ahead

Last year I published the first release of my stereoscopic image viewer, SIV here. At the time it was the first viewer for Linux supporting jps files and quad buffered stereo. As far as I know it is still the only one with support for the headtracking of the VR920 head mounted display. Currently I am working on a new and better version which will have the following additional features:

  • native support for the MPO file format (used by Fujifilm stereo cameras)
  • adjustments for
    -parallax
    -brightness
    -contrast
    -gamma
  • Improved OSD
  • Filters
    -black/white
    -sepia

In the current development stage most of the features are basically working so expect the new version of the viewer to be released soon. I hope to get it ready for Christmas, for those of you who have their new 3D camera under the Christmas tree.

Stay tuned for updates

Jürgen

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New version of SIV coming soon

I just fixed some bugs and implemented a slideshow mode in SIV, the viewer for stereoscopic jps  images, I published in  SIV – a stereoscopic jps viewer for Linux.  As I wrote before in  VR920 headtracking driver for Linux I want to extend the viewer using the tracking data from the VR920 HMD, so one can look around the scene by turning his head. Once this work is done you can enjoy a new experience in 3D.  So expect the download of a newer version of SIV to appear soon on MyGNU.de.

In the meanwhile you may want to share your experiences with the viewer. What do you like the viewer for? What do you think should be improved?

Stay tuned for updates 😉

Jürgen

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SIV – a stereoscopic jps viewer for Linux

As promised in JPS-viewer for linux, here comes the very first release of  SIV, the first available  Stereoscopic  Image Viewer for Linux supporting quad buffered stereo. Well this is not 100% correct, since it is build upon OpenSceneGraph it is somewhat platform independant and schould compile well on windows, mac and unix platforms. However, I only tried with linux since there are enough alternatives available for most other platforms.

SIV is  capable of displaying jps stereo images in different stereo modes. I tried it in fullscreen/windowed mode with anaglyphic and quad buffered stereo mode. Different output devices I tested were my Vuzix VR920 and relevator shutter glasses  on Nvidia Quadro FX 350M and FX 3400. It still lacks some convenience functions like a diashow mode.

Screenshot of the viewer as window in anaglyphic mode:

jpsviewer-anaglyph

A note about the name SIV, SIV stands for Stereoscopic  Image Viewer, but as I found out Siv is also the name of the wife of the god Thor in the norse mythology. See: Wikipedia: Sif and Behindthename: Siv. Sif and Siv are the same name, both writings are possible. Once I found out this, I thought that’s a cool name for this piece of work.

Usage:

./siv [options] jpsfile(s)
Options:
–CullDrawThreadPerContext                 Select CullDrawThreadPerContext
threading model for viewer.
–CullThreadPerCameraDrawThreadPerContext  Select
CullThreadPerCameraDrawThreadPerCo-
ntext threading model for viewer.
–DrawThreadPerContext                     Select DrawThreadPerContext
threading model for viewer.
–SingleThreaded                           Select SingleThreaded threading
model for viewer.
–accum-rgb                                Request a rgb accumulator buffer
visual
–accum-rgba                               Request a rgb accumulator buffer
visual
–cc                                       Request use of compile contexts and
threads
–clear-color <color>                      Set the background color of the
viewer in the form “r,g,b[,a]”.
–display <type>                           MONITOR | POWERWALL |
REALITY_CENTER |
HEAD_MOUNTED_DISPLAY
–rgba                                     Request a RGBA color buffer visual
–samples <num>                            Request a multisample visual
–screen <num>                             Set the screen to use when multiple
screens are present.
–serialize-draw <mode>                    OFF | ON – set the serialization of
draw dispatch
–stencil                                  Request a stencil buffer visual
–stereo                                   Use default stereo mode which is
ANAGLYPHIC if not overriden by
environmental variable
–stereo <mode>                            ANAGLYPHIC | QUAD_BUFFER |
HORIZONTAL_SPLIT | VERTICAL_SPLIT |
LEFT_EYE | RIGHT_EYE |
HORIZONTAL_INTERLACE |
VERTICAL_INTERLACE | CHECKERBOARD |
ON | OFF
–window <x y w h>                         Set the position (x,y) and size
(w,h) of the viewer window.
-O <option_string>                         Provide an option string to
reader/writers used to load
databases
-e <extension>                             Load the plugin associated with
handling files with specified
extension
-h or –help                               Display this information
-l <library>                               Load the plugin

You may notice that most of the options come from osgViewer, which is the base class for the viewer. This gives the advantage, that one can use the “normal” osgViewer controls such as flying around the scene. Try holding the right mouse button and moving the mouse up or down for zooming out or in. Or press F for toggling fullscreen mode or press S for toggling the stats (fps, etc.) display.

You may supply multiple .jps files at the command line.  I.e. ./siv *.jps will display all jps files in the current folder 😉

Once the first image of the list is being displayed you may use CURSOR_UP/DOWN or the mouse wheel to select a different image for being displayed. In future versions I may implement a diashow function…

When displaying an image the filename of the image is displayed in the lower left corner.

You can find some jps images for trying out the viewer on:  Stereo Images From Juneau.

Possible Problems:

As default SIF starts in fullscreen quad buffered stereo mode. Thus if your graphics hardware does not support this mode, the viewer will exit with the following error:

Error: Not able to create requested visual.
GraphicsWindow has not been created successfully.
Viewer::realize() – failed to set up any windows

In this case try anaglyphic mode or the apropiate 3D mode for your hardware (see the –stereo option).

You may experience the application segfaulting. Most possibly the reason is that your OpenSceneGraph lacks the library  osgdb_jp2.so in the lib/osgPlugins folder. If you strace the application and the last thing it tries before segfaulting is to access osgdb_jp2.so, this is the reason. The Problem will be corrected in the next version of SIV. For now install Jasper and rebuild OpenSceneGraph.

Download:      

Do not download these files anymore unless you explicitely want this version. New version is available at: SIV-1.0 released

I decided to publish the viewer under the creative common noncommercial license. Make sure you have the OpenScenegraph library installed before trying to compile or run the viewer. You may download the full source (Eclipse Project) from here: [download#5] or an x86_64 binary from here: [download#6]. More binary formats may be available in the future. Fore the x86_64 binary you’ll need OpenSceneGraph-2.8.

Binaries for most linux distributions can be downloaded from www.openscenegraph.org.  Instructions on how to build OpenSceneGraph on gentoo can be found on PlopByte.

Building from source:

For building from source unpack the zip and cd to siv/Release and run make.

Future plans:

For the future I’d like to implement a diashow function and to integrate the VR920 headtracking into the viewer. It would be really cool to view a sea panorama image in 3D by turning the head :) This is the reason why the image is not being displayed plain, but on a cylinder segment. For the tracking I’ll have to write a driver for the VR920 headtracking  first, to get the camera viewmatrix for the viewer. Since in Vuzix Forums I found a non working driver,  from which I was able to learn how to read the sensor data, I only have to implement the neccesary calculations and calibration methods.

Well, I hope you enjoy the 3rd dimension. If you like the viewer feel free to link to MyGNU.de.

Stay tuned for updates

Jürgen

1 Star2 Stars3 Stars4 Stars5 Stars (1 votes, average: 5.00 out of 5)
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